We are proud to finally announce the launch of axondigitalarts.com to the public! It’s not quite finished yet, but it’s looking pretty good, don’t you think? We sure hope so, anyway. I think it’s some of our best work so far.
But I shouldn’t get too far ahead of myself. You probably don’t know us yet.
Axon Digital Arts is a startup in the field of educational game development, with high hopes to bring a revolutionary synthesis of design sensibility and engaging gameplay to students of science, mathematics and critical thinking. We employ cutting edge information visualization and communication techniques to explore complex subject matter.
You might think that educational games are boring. We think they’re boring too. But they really don’t have to be. And there’s plenty of reasons that they really shouldn’t be if they’re going to be effective.
It’s our belief that building games with rapid, high-quality feedback, engaging gameplay, and mechanics tailored to the educational goal will fuel motivation and accelerate students’ understanding of complex subjects.
We make games that make you think. We make games that go beyond forcing you to do problems, and give you the tools to visualize and think about problems. We don’t just build skill and drill into a game. We augment science and mathematics with games that are cool to play — for fun!
We want players to experience flow. You know that feeling that you get when you’re so into doing a job that time just blows by and your mind is solely focused on what you’re doing? That’s flow. When players achieve flow, they’re ready to learn to the very best of their ability. It’s when players achieve flow that they transform into the very best kind of learner, so we treat learners as players first.
Players and learners get to flow with a combination of immersion, challenge and a feeling of being in control. And it’s our job to make sure they get there. It is our duty to produce flow within our players, so they are able to learn to the best of their ability and genuinely enjoy the process. To instill the joy of learning that everyone deserves to experience.
In the coming months, we’ll be working away on some concept projects to provide the Toronto gaming scene with a few demos of what we’re capable of, and what learning can become with the aid of games and other interactive learning tools. And now that we have a website, we’ve got a platform to keep everyone in the loop on our development process. If you’re interested in the work we’re doing, and/or hearing about what we come up with, follow us on Twitter. If you know people who are also into our kind of thing, pass it on. We’d really appreciate it!